# Soft1 horizontal blur (Triangle 1.5px)
# range -128..128
# sum of line must not exceed the range!
# horizontal coefficients
   0,   64,   64,    0
   0,   48,   80,    0
   0,   32,   96,    0
   0,   16,  112,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  112,   16
   0,    0,   96,   32
   0,    0,   80,   48